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How a hand of hold'em works

Everything the lessons assume you know, in one place. Read it once, then come back whenever a word stops you.

The goal

Each hand, players put chips into the middle of the table. That pile is the pot. You win it in one of two ways: you have the best hand when the cards are turned over at the end, or you bet and everybody else gives up. The second way is why betting matters as much as cards.

Before the cards: the button and the blinds

A marker called the button sits in front of one player and moves one seat to the left after every hand. It marks who the dealer is for that hand, and it decides the order everyone acts in.

The two players to the left of the button must put money in before they see their cards. These forced bets are the blinds. In your game the first player posts the small blind, 25¢, and the next posts the big blind, 50¢. They make sure every pot has something in it worth winning.

A nine-player table. D is the dealer button, SB and BB are the two blinds, and play runs clockwise. The other labels are seat names, explained below.

Then everyone is dealt two cards face down. Only you see yours.

Four rounds of betting

RoundWhat happens
Before the flop
(preflop)
You have only your two cards. The player to the left of the big blind acts first, and it goes round to the big blind, who acts last.
The flopThree cards are dealt face up in the middle. Everyone shares them. From here on, the first player still in to the left of the button acts first, and the button acts last.
The turnA fourth shared card.
The riverThe fifth and last shared card.
ShowdownIf two or more players are left after the river betting, they show their cards. Each makes the best five-card hand they can from their two cards and the five in the middle. Best hand takes the pot.

A six-player table after the river. From the left: the three flop cards, the turn, then the river.

The five shared cards are called the board. Most hands never reach a showdown, because somebody bets and everyone else folds.

What you can do on your turn

ActionWhat it means
FoldThrow your cards away. You are out of this hand and lose only what you already put in.
CheckPass without betting. Only allowed if nobody has bet in this round.
BetPut chips in when nobody else has yet this round. Everyone after you must match it, raise it or fold.
CallMatch the bet in front of you to stay in.
RaiseIncrease the bet. If someone bet $2 and you make it $6, everyone has to match $6 to continue.
All-inBet every chip you have. "No-limit" means you may do this at any time.

Before the flop, the 50¢ big blind counts as the first bet. Just matching it is called limping. Making it more, say $1.50, is a raise.

The seats have names

Your seat is named by where it is compared with the button. It changes every hand as the button moves. The later you act, the more you know before you have to decide, so later seats are better.

SeatWhere it is
Small blindFirst seat left of the button. Posts 25¢. Acts first after the flop.
Big blindNext seat. Posts 50¢.
Early position
UTG, UTG+1, UTG+2
The next seats round. The very first is "under the gun" (UTG), because it has to act first before the flop.
Middle position
LJ, HJ
The seats after that, sometimes called the lojack and hijack.
Cutoff
CO
The seat just before the button.
Button
BTN
The dealer. Acts last after the flop. The best seat at the table.

Which hand beats which

Strongest at the top. You always use the best five cards out of your two and the five on the board.

HandWhat it is
Straight flush
Five cards in a row, all one suit. Ace-high is called a royal flush.
Four of a kind
Four cards of the same rank.
Full house
Three of one rank and two of another.
Flush
Five cards of one suit, in any order.
Straight
Five cards in a row, mixed suits. An ace can be high or low.
Three of a kind
Three cards of the same rank. With a pair in your hand it is called a set.
Two pair
Two different pairs.
One pair
Two cards of the same rank. Most pots are won by one pair or two pair.
High card
None of the above. The highest card plays.

When two players have the same kind of hand, the higher cards win. If both have a pair of aces, the next highest card decides it. That side card is called the kicker, and it is why ace-king beats ace-nine so often.

How hands are written down

  • Ranks are A, K, Q, J, T (ten), then 9 down to 2.
  • 77 is a pair of sevens.
  • AKs is ace-king suited: both cards the same suit, like . Suited hands can make a flush, so they are a little stronger.
  • AKo is ace-king offsuit: two different suits, like .
  • A plus sign means "and better". 77+ is sevens and every higher pair. ATs+ is ace-ten suited, ace-jack suited, and so on up.

Words the lessons use

WordMeaning
Big blindAlso a unit of size. In your game one big blind is 50¢, so a $50 stack is 100 big blinds.
StackThe chips you have in front of you.
Effective stackThe smaller of your stack and your opponent's. It is the most either of you can win from the other.
Rebuy, top upBuying more chips after losing some or all of yours.
OpenTo be the first player to raise before the flop.
Limp, limperJust calling the big blind before the flop, and a player who does it.
StraddleAn optional third blind of $1, posted before the cards are dealt by the player left of the big blind. Covered in lesson 5.
The 7-2 gameA house rule: win a pot holding seven-two in different suits and every other player pays you a bounty, $2 each at your table.
RangeAll the hands a player could have in a spot. You rarely know their exact cards, so you think about the whole set.
PositionWhere you act in the order. "In position" means you act after your opponent.
Heads-upOnly two players in the hand, or at the table.
MultiwayThree or more players in the hand.
Short-handedA table with six players or fewer.
DrawA hand that is not good yet but can become good with the right card.
Flush drawFour cards of one suit, needing a fifth.
Straight drawFour cards toward a straight. Open-ended means either end completes it. A gutshot needs one exact rank in the middle.
OutsThe cards still in the deck that would make your hand the winner.
EquityYour chance of winning the pot, as a percentage.
Pot oddsThe price of a call compared with the size of the pot.
Expected value (EV)What a play wins or loses on average if you made it many times.
Implied oddsExtra money you expect to win on later rounds if you hit your hand.
Value betA bet you want called, because you expect to have the best hand.
BluffA bet you want folded to, because you expect to have the worst hand.
Continuation betBetting the flop after you were the one who raised before it.
Top pairA pair made with the highest card on the board.
OverpairA pair in your hand that is higher than every card on the board.
OvercardsCards in your hand higher than the board, or higher than an opponent's pair.
SetThree of a kind made with a pair in your hand and one card on the board.
DominatedSharing one card with a better hand, like ace-nine against ace-king. You need the nine to win.
The nutsThe best possible hand on this board.
Wet and dry boardsA wet board has many possible straights and flushes. A dry board has few.
Stack-to-pot ratioThe effective stack divided by the pot. It tells you how much is left to play for.
Calling stationA player who calls far too often and rarely folds or raises.
StreetAnother word for a betting round: flop, turn or river.
TiltPlaying worse because you are angry or chasing losses.
Take to the table
  • You win by having the best hand or by making everyone else fold.
  • The button acts last after the flop. Later seats are better seats.
  • Blinds are 25¢ and 50¢. Just calling the 50¢ is limping, and making it more is raising.